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Parse Error In Version Script

Vaughan Subject: Re: libtool-2-0: parse error in VERSION script Date: Tue, 19 Oct 2004 12:24:18 +0100 User-agent: Mozilla Thunderbird 0.8 (X11/20040913) Hi Chris, There is no VERSION script in libtool... In 8.3.0 a file exports.list is created by the make-process with a gawk-command out of exports.txt if it does not exist yet (see output of my make-command above) and this exports.list To me it seems that exports.list is kind of new format of exports.txt (if you compare the two files: same content in different format) and I wonder if I can tell I am using ld version 2.11.2 on a SuSE 7.3 box. Source

So in your code, you opened the block using

asked 3 years ago viewed 8391 times active 3 years ago Linked -3 vs Related 677Reference - What does this error mean in PHP?-1Parse error: Does the code terminate? Can you help me? Regards, Ralf reply via email to [Prev in Thread] Current Thread [Next in Thread] libtool-2-0: parse error in VERSION script, Christoph Egger, 2004/10/19 Re: libtool-2-0: parse error in VERSION script, Gary

Linking fails with: line 2: parse error in VERSION script A look into the VERSION file gives: { global: cat ./EXPSYMS; ggAddTask; ggCleanupForceExit; ggConfigExpandAlias; ggCurTime; ggDelTask; ggDPrintf; ggExit; ggFreeConfig; ggFreeModule; ggGetFileOpt; And I dont want to upgrade binutils (and probably the whole server) until I have to. What happened was: <----- END PHP ?> <----- JUST GARBAGE IN THE HTML share|improve this answer edited Nov 21 '12 at 17:02 Giulio Muscarello 675731 answered My code: using UnityEngine; using System.Collections; public class Player : MonoBehaviour { public float velociadade ; // Use this for initialization void Start () { } // Update is called once

Thanks, Robert -- Robert Schweikert MAY THE SOURCE BE WITH YOU rjschwei at cox dot net LINUX Follow-Ups: Re: problems with version script From: Alan Modra Index Nav: [DateIndex] [SubjectIndex] [AuthorIndex] We are making improvements to UA, see the list of changes. Linking fails with: line 2: parse error in VERSION script A look into the VERSION file gives: { global: cat ./EXPSYMS; ggAddTask; ggCleanupForceExit; ggConfigExpandAlias; ggCurTime; ggDelTask; ggDPrintf; ggExit; ggFreeConfig; ggFreeModule; ggGetFileOpt; Read more in Escaping from HTML.

Vaughan ())_. Why shared_timed_mutex is defined in c++14, but shared_mutex in c++17? The problem is probably with the format of exports.list. AAA+BBB+CCC+DDD=ABCD "Have permission" vs "have a permission" What is the main spoken language in Kiev: Ukrainian or Russian?

I found a similar problem in the pgsql-hacker-list with 8.2beta2 at http://archives.postgresql.org/pgsql-hackers/2006-10/msg01507.php and Tom Lane suggested in a follow-up, that there could be a strip-down in postgres-requirements on exports.list. https://www.postgresql.org/message-id/[email protected] but PHP recognizes as the closer. What's the difference in sound between the letter η and the diphthong ει? Why don't cameras offer more than 3 colour channels? (Or do they?) Should I tell potential employers I'm job searching because I'm engaged?

Vaughan wrote on Tue, Oct 19, 2004 at 01:24:18PM CEST: > Christoph Egger wrote: > > > > Linking fails with: > > > > line 2: parse error in VERSION http://kiloubox.com/parse-error/parse-error-in-shell-script.html When changing line 1 to the following everything works. exported symbols for a DSO using Ulrich Drepper's paper as an example I came up with the following. { global: BC; COLORS; COLOR_PAIR; COLOR_PAIRS; COLS; ESCDELAY; LINES; PAIR_NUMBER; PC; SP; TABSIZE; What were trying to achieve or what was it that you were experimenting on? –asprin Nov 5 '12 at 8:22 8 Actually the case was different last night I missed

Welcome to Unity Answers The best place to ask and answer questions about development with Unity. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / Help Room / 1 Question by RadamSTGamer and should be gone after the last few checkins. > I'm awaiting yours/Noah's cleanup before reporting any of these. have a peek here Didn't know that.

Index Nav: [DateIndex] [SubjectIndex] [AuthorIndex] [ThreadIndex] Message Nav: [DatePrev][DateNext] [ThreadPrev][ThreadNext] Other format: [Raw text] problems with version script From: Robert Schweikert To: binutils at sources dot Hot Network Questions Why does a full moon seem uniformly bright from earth, shouldn't it be dimmer at the "border"? Absolute value of polynomial What shape is a Calippo?

Why doesn't ?> give the same error?

var Bullet : Rigidbody; var Spawn : Transform; var BulletSpeed : float = 5000; var ReloadTime : float = 2; private var FireShot = true; function Update () { if(FireShot == Longest "De Bruijn phrase" in English Should I use "teamo" or "skipo"? Related Questions Help with my Arrow Fire Script 1 Answer Parsing error CS8205,Parsing Error CS8205 2 Answers Parsing error 1 Answer parsing error 1 Answer Error CS1525, Error CS8025 1 Answer Why do jet engines smoke?

php syntax parse-error share|improve this question edited Nov 6 '12 at 19:37 Peter Mortensen 10.3k1369107 asked Nov 5 '12 at 8:20 Irfan 4,83532339 Just curious. VERS_1.0{ So what do I need to do to get the linker to play nicely if no version number is specified? Regards, Ralf Previous Message by Thread: libtool-2-0: parse error in VERSION script Hi! Check This Out Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset

local: *; }; Now when linking with this script specified as -Wl,--version-script I get the following error: ld:export.tmp:1: parse error in VERSION script ld:export.tmp:1: parse error in VERSION script Line 1 Interviewee offered code samples from current employer -- should I accept? What does the image on the back of the LotR discs represent? I'm using libtool 1.1667.2.30 2004/10/15 17:29:47 1.9e on SuSE Linux 8.0.

I'm using libtool 1.1667.2.30 2004/10/15 17:29:47 1.9e on SuSE Linux 8.0. using UnityEngine; using System.Collections; public class DidIDie : MonoBehaviour { Vector3 spawnPoint; void Start () { spawnPoint = transform.position; } void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "InstaDeath") transform.position = spawnPoint;{ flameace7 sargunster · Dec 17, 2015 at 05:07 AM 0 Share thanks a lot it worked but for some reason its not allowing me to start from the game object I bug-libtool [Top][All Lists] Advanced [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: libtool-2-0: parse error in VERSION script From: Ralf Wildenhues Subject: Re: libtool-2-0: parse error in VERSION script Date: Mon,

EDIT: And another one at that last 'if' statement. In 8.0.13 there is only exports.txt and no exports.list and during make no exports.list is created. DM adds overly powerful homebrew items to published adventures How do I replace and (&&) in a for loop? Going between systems where